Private Member Functions | |
| void | ActionBandageTarget () |
| override void | CreateConditionComponents () |
| override int | GetStanceMask (PlayerBase player) |
| override void | OnFinishProgressServer (ActionData action_data) |
| override void | OnFinishProgressClient (ActionData action_data) |
Definition at line 13 of file ActionBandageTarget.c.
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inlineprivate |
Definition at line 15 of file ActionBandageTarget.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::PRECISE_LOW.
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inlineprivate |
Definition at line 25 of file ActionBandageTarget.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 32 of file ActionBandageTarget.c.
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inlineprivate |
Definition at line 62 of file ActionBandageTarget.c.
References CGame::GetAnalyticsClient(), GetGame(), and AnalyticsManagerClient::OnActionBandageTarget().
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inlineprivate |
Definition at line 48 of file ActionBandageTarget.c.
References ActionBandageBase::ApplyBandage(), CanReceiveAction(), ActionData::m_MainItem, ActionData::m_Player, m_SpecialtyWeight, and ActionData::m_Target.