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CivilianSedan.c File Reference

Data Structures

class  CarScript
 
class  CivilianSedan
 

Functions

class CivilianSedan extends CarScript OnDebugSpawn ()
 
void CivilianSedan ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override float GetTransportCameraDistance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarLightBase CreateFrontLight ()
 
override CarRearLightBase CreateRearLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
override protected bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override float GetPushForceCoefficientMultiplier ()
 

Variables

protected ref UniversalTemperatureSource m_UTSource
 
protected ref UniversalTemperatureSourceSettings m_UTSSettings
 
protected ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
 

Function Documentation

◆ CanDisplayAttachmentCategory()

override bool CanDisplayAttachmentCategory ( string  category_name)

◆ CanDisplayCargo()

override bool CanDisplayCargo ( )

◆ CanManipulateSpareWheel()

override protected bool CanManipulateSpareWheel ( string  slotSelectionName)

◆ CanReachDoorsFromSeat()

override bool CanReachDoorsFromSeat ( string  pDoorsSelection,
int  pCurrentSeat 
)

◆ CanReachSeatFromSeat()

override bool CanReachSeatFromSeat ( int  currentSeat,
int  nextSeat 
)

◆ CanReleaseAttachment()

override bool CanReleaseAttachment ( EntityAI  attachment)

◆ CivilianSedan()

void CivilianSedan ( )

◆ CreateFrontLight()

override CarLightBase CreateFrontLight ( )

◆ CreateRearLight()

override CarRearLightBase CreateRearLight ( )

◆ CrewCanGetThrough()

override bool CrewCanGetThrough ( int  posIdx)

◆ EEInit()

override void EEInit ( )

◆ EOnPostSimulate()

override void EOnPostSimulate ( IEntity  other,
float  timeSlice 
)

◆ GetAnimInstance()

override int GetAnimInstance ( )

◆ GetAnimSourceFromSelection()

override string GetAnimSourceFromSelection ( string  selection)

◆ GetCarDoorsState()

◆ GetDoorInvSlotNameFromSeatPos()

override string GetDoorInvSlotNameFromSeatPos ( int  posIdx)

◆ GetDoorSelectionNameFromSeatPos()

override string GetDoorSelectionNameFromSeatPos ( int  posIdx)

◆ GetPushForceCoefficientMultiplier()

override float GetPushForceCoefficientMultiplier ( )

◆ GetSeatAnimationType()

override int GetSeatAnimationType ( int  posIdx)

◆ GetTransportCameraDistance()

override float GetTransportCameraDistance ( )

◆ IsVitalGlowPlug()

override bool IsVitalGlowPlug ( )

◆ IsVitalTruckBattery()

override bool IsVitalTruckBattery ( )

◆ OnDebugSpawn()

class CivilianSedan extends CarScript OnDebugSpawn ( )

◆ OnEngineStart()

override void OnEngineStart ( )

◆ OnEngineStop()

override void OnEngineStop ( )

◆ OnSound()

override float OnSound ( CarSoundCtrl  ctrl,
float  oldValue 
)

Variable Documentation

◆ m_UTSLEngine

◆ m_UTSource

◆ m_UTSSettings