37 return "CattleBellow_SoundSet";
42 return "CattleMooA_SoundSet";
68 return "WolfWhimper_SoundSet";
73 return "WolfBark_SoundSet";
92 return "GoatBleat_B_SoundSet";
97 return "GoatBleat_A_SoundSet";
100class Animal_CapraHircusF
extends Animal_CapraHircus {}
117 return "HareSquawk_SoundSet";
122 return "HareChirp_SoundSet";
142 return "DeerBleat_SoundSet";
147 return "DeerRoar_SoundSet";
169 return "HenScream_SoundSet";
174 return "HenCluck_X_SoundSet";
189 return "DeadRooster";
202 return "DeadChicken_Brown";
210 return "DeadChicken_Brown";
218 return "DeadChicken_Spotted";
226 return "DeadChicken_White";
247 return "SheepBleat_E_SoundSet";
252 return "SheepBleat_G_SoundSet";
255class Animal_OvisAriesF
extends Animal_OvisAries {}
273 return "HogSqueal_SoundSet";
278 return "HogGrunt_G_SoundSet";
297 return "HogSqueal_SoundSet";
302 return "HogGrunt_G_SoundSet";
326 return "BearSnarl_SoundSet";
331 return "BearRoarShort_SoundSet";
protected ref ArrowManagerBase m_ArrowManager
override bool ReplaceOnDeath()
override string ReleaseSound()
override string CaptureSound()
override bool CanBeSkinned()
class AnimalBase extends DayZAnimal RegisterHitComponentsForAI()
override bool KeepHealthOnReplace()
override string GetDeadItemName()
override string GetDeadItemName()
override void RegisterHitComponentsForAI()
override string ReleaseSound()
override string CaptureSound()
static void RegisterHitComponent(array< ref DayZAIHitComponent > pHitComponents, string pName, float pWeight)
Register Hit Component for AI targeting.
protected ref ArrowManagerBase m_ArrowManager
override ArrowManagerBase GetArrowManager()
override bool IsRefresherSignalingViable()
protected string m_DefaultHitPositionComponent
protected ref array< ref DayZAIHitComponent > m_HitComponentsForAI
Melee hit components (AI targeting)
protected string m_DefaultHitComponent