PC Stable Documentation
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Private Member Functions | |
override bool | IsWaitingForActionFinish () |
override void | OnEntry (WeaponEventBase e) |
override void | OnAbort (WeaponEventBase e) |
override void | OnExit (WeaponEventBase e) |
override void | OnEntry (WeaponEventBase e) |
override void | OnAbort (WeaponEventBase e) |
override void | OnExit (WeaponEventBase e) |
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inlineprivate |
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inlineprivate |
References DayZPlayerUtils(), Error(), GetGame(), LogManager::IsWeaponLogEnable(), WeaponEventBase::m_player, m_weapon, and wpnDebugPrint().
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inlineprivate |
References DayZPlayerUtils(), Error(), GetGame(), LogManager::IsWeaponLogEnable(), WeaponEventBase::m_player, m_weapon, and wpnDebugPrint().
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inlineprivate |
References Error(), LogManager::IsWeaponLogEnable(), m_srcMagazine, m_weapon, and wpnDebugPrint().
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inlineprivate |
References Error(), LogManager::IsWeaponLogEnable(), m_srcMagazine, m_weapon, and wpnDebugPrint().
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inlineprivate |
References LogManager::IsWeaponLogEnable(), m_weapon, and wpnDebugPrint().
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inlineprivate |
References LogManager::IsWeaponLogEnable(), m_weapon, and wpnDebugPrint().