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DayZIntroScenePC Class Reference

Private Member Functions

void DayZIntroScenePC ()
 
protected override void SetInitPostprocesses ()
 
void SetClickEnable (bool enable)
 
bool IsClickEnabled ()
 
void CharacterRotationStart ()
 
void CharacterRotationStop ()
 
bool IsRotatingCharacter ()
 
void CharacterRotate ()
 
void Update ()
 

Private Attributes

protected bool m_EnableClick
 
protected bool m_RotatingCharacter
 
protected int m_RotatingCharacterMouseX
 
protected int m_RotatingCharacterMouseY
 
protected float m_RotatingCharacterRot
 
protected float m_Radius
 
protected float m_Radius_original
 
protected float m_DiffX
 
protected float m_DeltaX
 
protected float m_DeltaZ
 
protected float m_Angle
 
protected float m_Angle_offset = 0
 
protected float m_NewX = 0
 
protected float m_NewZ = 0
 
protected float m_BlurValue
 
protected ref OptionsMenu m_optmenu
 

Constructor & Destructor Documentation

◆ DayZIntroScenePC()

Member Function Documentation

◆ CharacterRotate()

◆ CharacterRotationStart()

◆ CharacterRotationStop()

void CharacterRotationStop ( )
inlineprivate

◆ IsClickEnabled()

bool IsClickEnabled ( )
inlineprivate

References m_EnableClick.

◆ IsRotatingCharacter()

bool IsRotatingCharacter ( )
inlineprivate

References m_RotatingCharacter.

◆ SetClickEnable()

void SetClickEnable ( bool  enable)
inlineprivate

References m_EnableClick.

Referenced by DayZIntroScenePC().

◆ SetInitPostprocesses()

protected override void SetInitPostprocesses ( )
inlineprivate

References Class::CastTo().

◆ Update()

void Update ( )
inlineprivate

Field Documentation

◆ m_Angle

protected float m_Angle
private

◆ m_Angle_offset

protected float m_Angle_offset = 0
private

◆ m_BlurValue

protected float m_BlurValue
private

◆ m_DeltaX

protected float m_DeltaX
private

Referenced by DayZIntroScenePC().

◆ m_DeltaZ

protected float m_DeltaZ
private

Referenced by DayZIntroScenePC().

◆ m_DiffX

protected float m_DiffX
private

Referenced by CharacterRotate().

◆ m_EnableClick

protected bool m_EnableClick
private

Referenced by IsClickEnabled(), and SetClickEnable().

◆ m_NewX

protected float m_NewX = 0
private

◆ m_NewZ

protected float m_NewZ = 0
private

◆ m_optmenu

protected ref OptionsMenu m_optmenu
private

◆ m_Radius

protected float m_Radius
private

Referenced by DayZIntroScenePC().

◆ m_Radius_original

protected float m_Radius_original
private

Referenced by DayZIntroScenePC().

◆ m_RotatingCharacter

protected bool m_RotatingCharacter
private

◆ m_RotatingCharacterMouseX

protected int m_RotatingCharacterMouseX
private

◆ m_RotatingCharacterMouseY

protected int m_RotatingCharacterMouseY
private

Referenced by CharacterRotationStart().

◆ m_RotatingCharacterRot

protected float m_RotatingCharacterRot
private

The documentation for this class was generated from the following file: