PC Stable Documentation
 
All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
Loading...
Searching...
No Matches
GEWidgetsMetaData.c File Reference

Data Structures

class  Managed
 TODO doc. More...
 

Typedefs

typedef map< int, ref GameplayEffectsDataGameplayEffectDataMap
 

Functions

void GameplayEffectsDataImage (array< ref Widget > input, int type, int user_override=-1)
 
void SetSaturationMultiplier (float value)
 
float GetSaturationMultiplier ()
 

Variables

class GameplayEffectsData extends Managed m_OriginalColors
 
ref array< intm_CurrentColors
 
protected float m_SaturationMultiplier
 

Typedef Documentation

◆ GameplayEffectDataMap

Function Documentation

◆ GameplayEffectsDataImage()

void GameplayEffectsDataImage ( array< ref Widget input,
int  type,
int  user_override = -1 
)

◆ GetSaturationMultiplier()

float GetSaturationMultiplier ( )

◆ SetSaturationMultiplier()

void SetSaturationMultiplier ( float  value)

Variable Documentation

◆ m_CurrentColors

ref array<int> m_CurrentColors

◆ m_OriginalColors

class GameplayEffectsData extends Managed m_OriginalColors

◆ m_SaturationMultiplier

protected float m_SaturationMultiplier