DayZ Scripts
v1.21.156300 ยท Jun 20, 2023
 
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ActionTurnOnWhileOnGround.c
Go to the documentation of this file.
2{
4 {
5 m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_OPENDOORFW;
6 m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_ERECT;
7 m_Text = "#switch_on";
8 }
9
10 override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
11 {
12 EntityAI target_entity = EntityAI.Cast( target.GetObject() );
13
15 target_entity.GetInventory().GetCurrentInventoryLocation(loc);
16
17 return ( player.IsAlive() && target_entity.HasEnergyManager() && target_entity.GetCompEM().CanSwitchOn() && target_entity.GetCompEM().CanWork() && loc.GetType() == InventoryLocationType.GROUND );
18 }
19
20 override void OnExecuteServer( ActionData action_data )
21 {
22 EntityAI target_entity = EntityAI.Cast( action_data.m_Target.GetObject() );
23
24 if ( target_entity.GetCompEM().CanWork() )
25 {
26 target_entity.GetCompEM().SwitchOn();
27
28 InformPlayers( action_data.m_Player, action_data.m_Target, UA_FINISHED ); //Success
29 }
30 else
31 {
32 InformPlayers( action_data.m_Player, action_data.m_Target, UA_FAILED ); //No power
33 }
34 }
35};
protected string m_Text
Definition ActionBase.c:49
protected int m_StanceMask
Definition ActionBase.c:53
protected void InformPlayers(PlayerBase player, ActionTarget target, int state)
DEPRECATED delivers message ids to clients based on given context.
class ActionTargets ActionTarget
InventoryLocationType
types of Inventory Location
PlayerBase m_Player
Definition ActionBase.c:33
ref ActionTarget m_Target
Definition ActionBase.c:32
override void OnExecuteServer(ActionData action_data)
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
proto native void SwitchOn(bool onOff)
Some inventoryItem devices can be switched on/off (radios, transmitters)
InventoryLocation.
proto native int GetType()
returns type of InventoryLocation
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:602
const int UA_FINISHED
Definition constants.c:420
const int UA_FAILED
Definition constants.c:417