ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
class DayZCreatureAnimInterface RegisterAnimationEvent(string event_name, string function_name)
void SetCommand(int command_uid)
protected bool m_Interrupted
protected bool m_Canceled
protected ActionData m_ActionData
protected SoundOnVehicle m_SoundObject
ref CABase m_ActionComponent
override void OnAnimationEvent(int pEventID)
override void InitActionComponent()
override void CreateActionComponent()
override void EndActionComponent()
string GetHUDCursorIcon()
void ActionInteractBase()
override int GetActionCategory()
override bool MainItemAlwaysInHands()
override void CreateConditionComponents()
override bool UseMainItem()
void OnAnimationEvent(ActionData action_data)
protected int m_CommandUID
protected m_CallbackClass
void Init(ActionData action_data)
static void ActionLog(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
static bool IsActionLogEnable()
DayZPlayerConstants
defined in C++