Data Structures | |
class | DayZPlayerCommandDeathCallback |
class | Timer |
class | DayZPlayer |
Functions | |
override bool | ShouldSimulationBeDisabled () |
Variables | |
PlayerBase | m_pPlayer |
class DeathEffectTimer extends Timer | OnSimulationEnd |
override bool ShouldSimulationBeDisabled | ( | ) |
PlayerBase m_pPlayer |
override void OnSimulationEnd |