Data Structures | |
| class | DayZPlayerCommandDeathCallback |
| class | Timer |
| class | DayZPlayer |
Functions | |
| override bool | ShouldSimulationBeDisabled () |
Variables | |
| PlayerBase | m_pPlayer |
| class DeathEffectTimer extends Timer | OnSimulationEnd |
| override bool ShouldSimulationBeDisabled | ( | ) |
| PlayerBase m_pPlayer |
| override void OnSimulationEnd |