PC Stable Documentation
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Private Member Functions | |
override void | OnSimulationEnd () |
override bool | ShouldSimulationBeDisabled () |
Private Attributes | |
PlayerBase | m_pPlayer |
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inlineprivate |
References GetCEApi(), GetGame(), LogManager::IsSyncLogEnable(), m_pPlayer, and syncDebugPrint().
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private |
Referenced by DayZPlayer::HandleDeath(), OnSimulationEnd(), and ShouldSimulationBeDisabled().