38 super.SetInitPostprocesses();
40 PPERequester_MenuEffects requester;
41 Class.
CastTo(requester,PPERequesterBank.GetRequester(PPERequester_MenuEffects));
43 requester.SetVignetteIntensity(0.5);
93 g_Game.GetMousePos(actual_mouse_x, actual_mouse_y);
Super root of all classes in Enforce script.
protected ref IntroSceneCharacter m_Character
protected vector m_CharacterPos
protected vector m_CharacterRot
protected Camera m_Camera
protected float m_Angle_offset
protected int m_RotatingCharacterMouseX
protected float m_BlurValue
protected int m_RotatingCharacterMouseY
protected ref OptionsMenu m_optmenu
void CharacterRotationStart()
void CharacterRotationStop()
void SetClickEnable(bool enable)
protected bool m_RotatingCharacter
protected float m_RotatingCharacterRot
bool IsRotatingCharacter()
protected bool m_EnableClick
protected float m_Radius_original
protected override void SetInitPostprocesses()
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
static proto float Pow(float v, float power)
Return power of v ^ power.
static proto float AbsFloat(float f)
Returns absolute value.
static proto float Sqrt(float val)
Returns square root.
static proto float Floor(float f)
Returns floor of value.