DayZ Scripts
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BuildingBase Class Reference

Private Member Functions

void BuildingBase ()
 
void InitializeActions ()
 
override void GetActions (typename action_input_type, out array< ActionBase_Basic > actions)
 
void SetActions ()
 
void AddAction (typename actionName)
 
void RemoveAction (typename actionName)
 

Private Attributes

TInputActionMap m_InputActionMap
 
bool m_ActionsInitialize
 

Static Private Attributes

static ref map< typename, ref TInputActionMapm_BuildingTypeActionsMap = new map<typename, ref TInputActionMap>
 

Constructor & Destructor Documentation

◆ BuildingBase()

void BuildingBase ( )
inlineprivate

References m_ActionsInitialize.

Member Function Documentation

◆ AddAction()

◆ GetActions()

override void GetActions ( typename action_input_type  ,
out array< ActionBase_Basic actions 
)
inlineprivate

◆ InitializeActions()

void InitializeActions ( )
inlineprivate

◆ RemoveAction()

void RemoveAction ( typename actionName  )
inlineprivate

◆ SetActions()

void SetActions ( )
inlineprivate

Referenced by InitializeActions().

Field Documentation

◆ m_ActionsInitialize

bool m_ActionsInitialize
private

Referenced by AddAction(), BuildingBase(), and GetActions().

◆ m_BuildingTypeActionsMap

ref map<typename, ref TInputActionMap> m_BuildingTypeActionsMap = new map<typename, ref TInputActionMap>
staticprivate

Referenced by InitializeActions().

◆ m_InputActionMap

TInputActionMap m_InputActionMap
private

The documentation for this class was generated from the following file: