Private Member Functions | |
| void | BuildingBase () |
| void | InitializeActions () |
| override void | GetActions (typename action_input_type, out array< ActionBase_Basic > actions) |
| void | SetActions () |
| void | AddAction (typename actionName) |
| void | RemoveAction (typename actionName) |
Private Attributes | |
| TInputActionMap | m_InputActionMap |
| bool | m_ActionsInitialize |
Static Private Attributes | |
| static ref map< typename, ref TInputActionMap > | m_BuildingTypeActionsMap = new map<typename, ref TInputActionMap> |
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inlineprivate |
References m_ActionsInitialize.
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inlineprivate |
References Debug::ActionLog(), ActionManagerBase(), ActionBase::GetInputType(), LogManager::IsActionLogEnable(), Debug::LogError(), m_ActionsInitialize, and m_InputActionMap.
Referenced by SetActions().
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inlineprivate |
References InitializeActions(), m_ActionsInitialize, and m_InputActionMap.
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inlineprivate |
References m_BuildingTypeActionsMap, m_InputActionMap, SetActions(), and Type.
Referenced by GetActions().
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inlineprivate |
References g_Game, ActionBase::GetInputType(), and m_InputActionMap.
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inlineprivate |
Referenced by InitializeActions().
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private |
Referenced by AddAction(), BuildingBase(), and GetActions().
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staticprivate |
Referenced by InitializeActions().
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private |
Referenced by AddAction(), GetActions(), InitializeActions(), and RemoveAction().