Data Structures | |
| class | InjurySoundHandlerBase |
Enumerations | |
| enum | eInjurySoundZones |
Functions | |
| enum eInjurySoundZones | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
Variables | |
| NONE = 0 | |
| LIGHT | |
| MEDIUM | |
| HEAVY | |
| COUNT | |
| enum eInjurySoundZones |
| enum eInjurySoundZones Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
| @ COUNT |
| HEAVY |
| LIGHT |
| @ MEDIUM |
| @ NONE = 0 |