60 Slot slot = plant.GetSlot();
protected void CalcAndSetQuantity()
ref ActionTarget m_Target
protected ActionBase m_Action
void OnCompletePogress(ActionData action_data)
protected float m_QuantityUsedPerSecond
protected ref Param1< float > m_SpentUnits
protected float m_AdjustedQuantityUsedPerSecond
protected float m_ItemQuantity
protected float m_SpentQuantity
protected float m_PlantThirstyness
void CAContinuousWaterPlant(float quantity_used_per_second)
protected float m_TimeToComplete
override int Execute(ActionData action_data)
override float GetProgress()
override void Setup(ActionData action_data)
Super root of all classes in Enforce script.
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
static proto float Min(float x, float y)
Returns smaller of two given values.