15 m_Text =
"#treat_persons_wound";
26 if ( item.GetTemperature() > 80 )
41 if (ntarget.GetBleedingManagerServer() )
43 ntarget.GetBleedingManagerServer().RemoveMostSignificantBleedingSourceEx(action_data.
m_MainItem);
46 action_data.
m_MainItem.DecreaseHealth (
"",
"", 5 );
protected float m_SpecialtyWeight
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
bool CanReceiveAction(ActionTarget target)
class ActionTargets ActionTarget
protected ActionData m_ActionData
override void CreateActionComponent()
override void OnFinishProgressServer(ActionData action_data)
void ActionBurnSewTarget()
override void CreateConditionComponents()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
ref CABase m_ActionComponent
ref ActionTarget m_Target
protected m_CallbackClass
const float PRECISE_MEDIUM