protected float m_SpecialtyWeight
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
bool CanReceiveAction(ActionTarget target)
protected bool m_FullBody
protected int m_StanceMask
ref ActionTarget m_Target
override void OnExecuteServer(ActionData action_data)
override void OnEndServer(ActionData action_data)
override void CreateConditionComponents()
void ActionInjectTarget()
override void ApplyModifiers(ActionData action_data)
protected int m_CommandUID
const float PRECISE_MEDIUM
DayZPlayerConstants
defined in C++