class DayZCreatureAnimInterface RegisterAnimationEvent(string event_name, string function_name)
protected bool m_Interrupted
protected bool m_Canceled
protected ActionData m_ActionData
protected SoundOnVehicle m_SoundObject
ref CABase m_ActionComponent
override void OnAnimationEvent(int pEventID)
override void InitActionComponent()
override void CreateActionComponent()
override void EndActionComponent()
override int GetActionCategory()
void ActionSingleUseBase()
void OnAnimationEvent(ActionData action_data)
protected int m_CommandUID
protected m_CallbackClass
void Init(ActionData action_data)
DayZPlayerConstants
defined in C++