18 m_Text =
"#measure_persons_temperature";
30 Thermometer thermometer = Thermometer.Cast(action_data.
m_MainItem);
34 ntarget.SetLastUAMessage(
"" + thermometer.GetTemperatureValue(ntarget).ToString() +
"#degrees_celsius");
protected float m_SpecialtyWeight
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
protected bool m_FullBody
protected int m_StanceMask
protected ActionData m_ActionData
ref CABase m_ActionComponent
ref ActionTarget m_Target
override void CreateActionComponent()
void ActionMeasureTemperatureTarget()
override void CreateConditionComponents()
override void OnFinishProgressClient(ActionData action_data)
protected int m_CommandUID
protected m_CallbackClass
DayZPlayerConstants
defined in C++