PC Stable Documentation
 
All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
Loading...
Searching...
No Matches
BulletHitReaction.c File Reference

Data Structures

class  DamageDealtEffect
 

Functions

void EffectRadial (Param param1, Param param2)
 
void ~EffectRadial ()
 
void Update (float deltatime)
 

Variables

class DamageDealtEffect m_TimeActive
 
float m_Divisor = 16
 
float m_Duration = 0.6
 
PPERequester_PainBlur m_PPERequester
 

Function Documentation

◆ EffectRadial()

void EffectRadial ( Param  param1,
Param  param2 
)

◆ Update()

◆ ~EffectRadial()

void ~EffectRadial ( )

References m_PPERequester.

Variable Documentation

◆ m_Divisor

float m_Divisor = 16

Referenced by EffectRadial(), and Update().

◆ m_Duration

◆ m_PPERequester

PPERequester_PainBlur m_PPERequester

◆ m_TimeActive

class DamageDealtEffect m_TimeActive

Referenced by Update().