Data Structures | |
| class | DamageDealtEffect |
Functions | |
| void | EffectRadial (Param param1, Param param2) |
| void | ~EffectRadial () |
| void | Update (float deltatime) |
Variables | |
| class DamageDealtEffect | m_TimeActive |
| float | m_Divisor = 16 |
| float | m_Duration = 0.6 |
| PPERequester_PainBlur | m_PPERequester |
References Class::CastTo(), m_Divisor, m_Duration, and m_PPERequester.
Referenced by ManBase::SpawnDamageDealtEffect2().
| void Update | ( | float | deltatime | ) |
References Easing::EaseInQuart(), Math::InverseLerp(), m_Divisor, m_Duration, m_PPERequester, and m_TimeActive.
| void ~EffectRadial | ( | ) |
References m_PPERequester.
| float m_Divisor = 16 |
Referenced by EffectRadial(), and Update().
| float m_Duration = 0.6 |
| PPERequester_PainBlur m_PPERequester |
Referenced by EffectRadial(), OnStayClientEvent(), OnVariablesSynchronized(), Update(), and ~EffectRadial().
| class DamageDealtEffect m_TimeActive |
Referenced by Update().