ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
protected bool m_FullBody
protected int m_StanceMask
ActionForceConsumeCB ActionContinuousBaseCB ActionForceConsume()
protected ActionData m_ActionData
ref CABase m_ActionComponent
override void CreateActionComponent()
override void CreateConditionComponents()
void ActionForceFeedMeat()
DayZPlayerConstants
defined in C++