protected float m_SpecialtyWeight
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
protected bool m_FullBody
protected int m_StanceMask
ref ActionTarget m_Target
override void OnExecuteServer(ActionData action_data)
void ActionHandcuffTarget()
override void CreateConditionComponents()
override void OnExecuteClient(ActionData action_data)
protected int m_CommandUID
AnalyticsManagerClient GetAnalyticsClient()
DayZPlayerConstants
defined in C++
proto native CGame GetGame()