19 m_Text =
"#give_saline_person";
33 float delta = nacdata.param1;
35 ntarget.GetModifiersManager().ActivateModifier(
eModifiers.MDF_SALINE);
protected float m_SpecialtyWeight
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
protected bool m_FullBody
protected int m_StanceMask
protected ActionData m_ActionData
ref CABase m_ActionComponent
ref ActionTarget m_Target
override void CreateActionComponent()
override void OnFinishProgressServer(ActionData action_data)
override void CreateConditionComponents()
void ActionGiveSalineTarget()
protected int m_CommandUID
protected m_CallbackClass
const float PRECISE_MEDIUM
DayZPlayerConstants
defined in C++