Data Structures | |
| class | HandGuardBase | 
| TODO(kumarjac): This guard is unused but it has a fault and doesn't conform with maximimal/minimal checks on "Juncture"/"Remote".  More... | |
| class | HandSelectAnimationOfForceSwapInHandsEvent | 
Functions | |
| int | SlotToAnimType (notnull Man player, notnull InventoryLocation src, InventoryLocation dst=null) | 
| bool | SelectAnimationOfTakeToHands (notnull Man player, notnull InventoryLocation src, notnull InventoryLocation dst, out int animType) | 
| bool | SelectAnimationOfMoveFromHands (notnull Man player, notnull InventoryLocation src, notnull InventoryLocation dst, out int animType) | 
| bool | SelectAnimationOfForceSwapInHands (notnull Man player, notnull InventoryLocation old_src, notnull InventoryLocation new_src, notnull InventoryLocation old_dst, notnull InventoryLocation new_dst, out int animType1, out int animType2) | 
| bool SelectAnimationOfForceSwapInHands | ( | notnull Man | player, | 
| notnull InventoryLocation | old_src, | ||
| notnull InventoryLocation | new_src, | ||
| notnull InventoryLocation | old_dst, | ||
| notnull InventoryLocation | new_dst, | ||
| out int | animType1, | ||
| out int | animType2 | ||
| ) | 
References InventoryLocation::DumpToStringNullSafe(), hndDebugPrint(), LogManager::IsInventoryHFSMLogEnable(), and SlotToAnimType().
Referenced by HandGuardBase::ProcessSwapEvent().
| bool SelectAnimationOfMoveFromHands | ( | notnull Man | player, | 
| notnull InventoryLocation | src, | ||
| notnull InventoryLocation | dst, | ||
| out int | animType | ||
| ) | 
References hndDebugPrint(), LogManager::IsInventoryHFSMLogEnable(), and SlotToAnimType().
Referenced by HandGuardBase::GuardCondition().
| bool SelectAnimationOfTakeToHands | ( | notnull Man | player, | 
| notnull InventoryLocation | src, | ||
| notnull InventoryLocation | dst, | ||
| out int | animType | ||
| ) | 
References hndDebugPrint(), LogManager::IsInventoryHFSMLogEnable(), and SlotToAnimType().
Referenced by HandGuardBase::GuardCondition().
| int SlotToAnimType | ( | notnull Man | player, | 
| notnull InventoryLocation | src, | ||
| InventoryLocation | dst = null  | 
        ||
| ) |