Enumerations | |
enum | SoundTypeTent { REPACK = 1 , NONE = 0 } |
Functions | |
void | LargeTent () |
void | ~LargeTent () |
override void | OnRPC (PlayerIdentity sender, int rpc_type, ParamsReadContext ctx) |
void | PlayRepackingLoopSound () |
void | StopRepackingLoopSound () |
override void | EEInit () |
override void | OnItemLocationChanged (EntityAI old_owner, EntityAI new_owner) |
override string | GetSoundOpen () |
override string | GetSoundClose () |
override string | GetSoundOpenWindow () |
override string | GetSoundCloseWindow () |
override bool | HasClutterCutter () |
override string | GetClutterCutter () |
override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
override string | GetDeploySoundset () |
override string | GetLoopDeploySoundset () |
Variables | |
enum SoundTypeTent | m_RepackingLoopSound |
enum SoundTypeTent |
override void EEInit | ( | ) |
override string GetClutterCutter | ( | ) |
override string GetDeploySoundset | ( | ) |
override string GetLoopDeploySoundset | ( | ) |
override string GetSoundClose | ( | ) |
override string GetSoundCloseWindow | ( | ) |
override string GetSoundOpen | ( | ) |
override string GetSoundOpenWindow | ( | ) |
override bool HasClutterCutter | ( | ) |
void LargeTent | ( | ) |
References m_HalfExtents, and Vector().
override void OnPlacementComplete | ( | Man | player, |
vector | position = "0 0 0" , |
||
vector | orientation = "0 0 0" |
||
) |
References CGame::CreateObjectEx(), ECE_PLACE_ON_SURFACE, GetGame(), and m_ClutterCutter.
override void OnRPC | ( | PlayerIdentity | sender, |
int | rpc_type, | ||
ParamsReadContext | ctx | ||
) |
References PlayRepackingLoopSound(), Serializer::Read(), and StopRepackingLoopSound().
void PlayRepackingLoopSound | ( | ) |
References GetPosition, m_RepackingLoopSound, and SEffectManager::PlaySound().
Referenced by OnRPC().
void StopRepackingLoopSound | ( | ) |
References m_RepackingLoopSound.
Referenced by OnRPC().
void ~LargeTent | ( | ) |
References SEffectManager::DestroyEffect(), and m_RepackingLoopSound.
enum SoundTypeTent m_RepackingLoopSound |