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WeaponChamberFromAttMag.c File Reference

Data Structures

class  WeaponStateBase
 represent weapon state base More...
 
class  WeaponChamberFromAttMagOpenbolt
 
class  WeaponEjectAllMuzzles
 

Functions

class WeaponChamberFromAttMagOpenbolt_W4T extends WeaponChamberFromAttMagOpenbolt WeaponChamberFromInnerMag (Weapon_Base w=NULL, WeaponStateBase parent=NULL, int action=-1, int actionType=-1)
 
override bool IsWaitingForActionFinish ()
 
override void OnEntry (WeaponEventBase e)
 
override void OnExit (WeaponEventBase e)
 

Variables

class WeaponChamberFromAttMagOnExit extends WeaponStateBase WeaponChamberFromInnerMag
 

Function Documentation

◆ IsWaitingForActionFinish()

override bool IsWaitingForActionFinish ( )

◆ OnEntry()

◆ OnExit()

override void OnExit ( WeaponEventBase  e)

◆ WeaponChamberFromInnerMag()

class WeaponChamberFromAttMagOpenbolt_W4T extends WeaponChamberFromAttMagOpenbolt WeaponChamberFromInnerMag ( Weapon_Base  w = NULL,
WeaponStateBase  parent = NULL,
int  action = -1,
int  actionType = -1 
)

Variable Documentation

◆ WeaponChamberFromInnerMag

class WeaponChamberFromAttMagOnExit extends WeaponStateBase WeaponChamberFromInnerMag