Data Structures | |
| class | TripwireTrapDeployed |
Enumerations | |
| enum | eWireMaterial { WIRE = 0 , BARBED_WIRE = 1 , ROPE = 2 } |
Functions | |
| void | TripwireTrap () |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| override void | CreateTrigger () |
| override void | OnSteppedOn (EntityAI victim) |
| override void | OnItemLocationChanged (EntityAI old_owner, EntityAI new_owner) |
| override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
| override void | EEHealthLevelChanged (int oldLevel, int newLevel, string zone) |
| override void | SetInactive (bool stop_timer=true) |
| void | SetState (int state_ID) |
| int | GetState () |
| returns one of STATE_... | |
| void | SetWireType (int wireType) |
| int | GetWireType () |
| override void | RefreshState () |
| override void | SetupTrapPlayer (PlayerBase player, bool set_position=true) |
| override void | StartDeactivate (PlayerBase player) |
| override bool | CanReceiveAttachment (EntityAI attachment, int slotId) |
| override bool | CanDisplayAttachmentSlot (int slot_id) |
| override void | EEItemAttached (EntityAI item, string slot_name) |
| override void | EEItemDetached (EntityAI item, string slot_name) |
| override void | EEKilled (Object killer) |
| void | FoldTripWire () |
| override void | OnInventoryEnter (Man player) |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override void | OnPlacementCancelled (Man player) |
| override bool | IsDeployable () |
| override bool | IsTakeable () |
| override string | GetDeploySoundset () |
| override string | GetLoopDeploySoundset () |
| override void | SetActions () |
| void | UpdateProxySelections () |
Variables | |
| enum eWireMaterial | FOLDED = 3 |
| static const int | DEPLOYED = 2 |
| static const int | TRIGGERED = 1 |
| int | m_State = FOLDED |
| private int | m_WireMaterial |
| protected bool | m_ResultOfAdvancedPlacing |
| protected vector | m_TriggerPosition |
| protected vector | m_TriggerOrientation |
| enum eWireMaterial |
References DEPLOYED, and GetState().
Referenced by Entity::CanDisplayAnyAttachmentSlot().
References DEPLOYED, and GetState().
| override void CreateTrigger | ( | ) |
References GetGame(), RefreshState(), SetState(), GameConstants::STATE_RUINED, and TRIGGERED.
References SetTakeable().
References SetTakeable().
| override void EEItemLocationChanged | ( | notnull InventoryLocation | oldLoc, |
| notnull InventoryLocation | newLoc | ||
| ) |
| override void EEKilled | ( | Object | killer | ) |
References m_TrapTrigger, and StartDeactivate().
| void FoldTripWire | ( | ) |
References m_AnimationPhaseGrounded, m_AnimationPhaseSet, and m_AnimationPhaseTriggered.
Referenced by RefreshState().
| override string GetDeploySoundset | ( | ) |
| override string GetLoopDeploySoundset | ( | ) |
| int GetState | ( | ) |
returns one of STATE_...
returns the state of climb (enum value of ClimbStates);
References m_State.
| int GetWireType | ( | ) |
References m_WireMaterial.
| override bool IsDeployable | ( | ) |
| override bool IsTakeable | ( | ) |
References DEPLOYED, and GetState().
| override void OnInventoryEnter | ( | Man | player | ) |
References FOLDED, and SetState().
References StartDeactivate().
| override void OnPlacementCancelled | ( | Man | player | ) |
References FOLDED, m_ResultOfAdvancedPlacing, and SetState().
| override void OnPlacementComplete | ( | Man | player, |
| vector | position = "0 0 0", |
||
| vector | orientation = "0 0 0" |
||
| ) |
References DEPLOYED, GetGame(), m_ResultOfAdvancedPlacing, m_TriggerOrientation, m_TriggerPosition, and SetState().
| override void OnSteppedOn | ( | EntityAI | victim | ) |
References GetGame(), GetPosition, SEffectManager::PlaySound(), EffectSound::SetAutodestroy(), SetInactive(), SetState(), and TRIGGERED.
| override bool OnStoreLoad | ( | ParamsReadContext | ctx, |
| int | version | ||
| ) |
References FOLDED, Serializer::Read(), RefreshState(), and SetState().
| override void OnStoreSave | ( | ParamsWriteContext | ctx | ) |
References CachedObjectsArrays::ARRAY_INT, m_ModifierList, m_ParamList, m_State, and Serializer::Write().
| override void RefreshState | ( | ) |
References FOLDED, FoldTripWire(), and GetState().
| override void SetActions | ( | ) |
References ActionDeployObject(), and AddAction().
| override void SetInactive | ( | bool | stop_timer = true | ) |
| override void SetupTrapPlayer | ( | PlayerBase | player, |
| bool | set_position = true |
||
| ) |
References DEPLOYED, and SetState().
| void SetWireType | ( | int | wireType | ) |
References m_WireMaterial.
| override void StartDeactivate | ( | PlayerBase | player | ) |
References DeleteTrigger(), FOLDED, and SetState().
Referenced by EEKilled(), and OnItemLocationChanged().
| void TripwireTrap | ( | ) |
References string::Format(), m_AnimationPhaseGrounded, m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_DamagePlayers, m_DefectRate, m_InfoActivationTime, m_InitWaitTime, m_NeedActivation, and float::ToString().
Referenced by RecipeBase::Do(), and Roadflare::OnActivatedByItem().
| void UpdateProxySelections | ( | ) |
References GetState().
|
static |
Referenced by CanDisplayAttachmentSlot(), CanReceiveAttachment(), IsTakeable(), OnPlacementComplete(), and SetupTrapPlayer().
| enum eWireMaterial FOLDED = 3 |
| protected bool m_ResultOfAdvancedPlacing |
Referenced by EEItemLocationChanged(), OnPlacementCancelled(), and OnPlacementComplete().
| protected vector m_TriggerOrientation |
Referenced by EEItemLocationChanged(), and OnPlacementComplete().
| protected vector m_TriggerPosition |
Referenced by EEItemLocationChanged(), and OnPlacementComplete().
| private int m_WireMaterial |
Referenced by GetWireType(), and SetWireType().
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static |
Referenced by EEHealthLevelChanged(), and OnSteppedOn().