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HeatComfortEvents.c File Reference

Data Structures

class  PlayerSoundEventBase
 
class  HeatComfortEventsBase
 

Functions

class HeatComfortEventsBase extends PlayerSoundEventBase FreezingSoundEvent ()
 
void HeatComfortEventsBase ()
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
class RattlingTeethSoundEvent extends HeatComfortEventsBase HotSoundEvent ()
 
void RattlingTeethSoundEvent ()
 

Function Documentation

◆ FreezingSoundEvent()

class HeatComfortEventsBase extends PlayerSoundEventBase FreezingSoundEvent ( )

Referenced by PlayerSoundEventHandler().

◆ HasPriorityOverCurrent()

override bool HasPriorityOverCurrent ( PlayerBase  player,
EPlayerSoundEventID  other_state_id,
EPlayerSoundEventType  type_other 
)

◆ HeatComfortEventsBase()

◆ HotSoundEvent()

class RattlingTeethSoundEvent extends HeatComfortEventsBase HotSoundEvent ( )

Referenced by PlayerSoundEventHandler().

◆ RattlingTeethSoundEvent()

void RattlingTeethSoundEvent ( )