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ActionBandageSelf.c File Reference

Data Structures

class  ActionBandageSelfCB
 

Functions

ActionBandageSelfCB ActionContinuousBaseCB ActionBandageSelf ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 

Function Documentation

◆ ActionBandageSelf()

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

◆ CreateActionComponent()

override void CreateActionComponent ( )

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

◆ HasTarget()

override bool HasTarget ( )

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)