DayZ Scripts
PC Stable Documentation
 
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TerritoryFlag Class Reference

Private Member Functions

override void OnPartDismantledServer (notnull Man player, string part_name, int action_id)
 
override void OnPartDestroyedServer (Man player, string part_name, int action_id, bool destroyed_by_connected_part=false)
 
override void OnSpawnByObjectSpawner (ITEM_SpawnerObject item)
 
override void FullyBuild ()
 

Member Function Documentation

◆ FullyBuild()

◆ OnPartDestroyedServer()

override void OnPartDestroyedServer ( Man  player,
string  part_name,
int  action_id,
bool  destroyed_by_connected_part = false 
)
inlineprivate

◆ OnPartDismantledServer()

override void OnPartDismantledServer ( notnull Man  player,
string  part_name,
int  action_id 
)
inlineprivate

◆ OnSpawnByObjectSpawner()

override void OnSpawnByObjectSpawner ( ITEM_SpawnerObject  item)
inlineprivate

The documentation for this class was generated from the following file: