Area for hot springs.  
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◆ DeferredInit()
  
  
      
        
          | override void DeferredInit  | 
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◆ InitZoneServer()
  
  
      
        
          | override void InitZoneServer  | 
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References CreateTrigger(), GameConstants::ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE, UniversalTemperatureSourceSettings::m_IsWorldOverriden, m_Position, UniversalTemperatureSourceSettings::m_Position, m_Radius, UniversalTemperatureSourceSettings::m_RangeFull, UniversalTemperatureSourceSettings::m_RangeMax, UniversalTemperatureSourceSettings::m_TemperatureCap, UniversalTemperatureSourceSettings::m_TemperatureItemCap, UniversalTemperatureSourceSettings::m_Updateable, UniversalTemperatureSourceSettings::m_UpdateInterval, m_UTSLConstant, m_UTSource, and m_UTSSettings.
 
 
◆ m_UTSLConstant
  
  
      
        
          | protected ref UniversalTemperatureSourceLambdaConstant m_UTSLConstant | 
         
       
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◆ m_UTSource
◆ m_UTSSettings
The documentation for this class was generated from the following file: