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StatsEventSpawnedData Class Reference

Private Attributes

string m_CharacterId
 character ID
 
int m_Lifetime
 lifetime of character in seconds
 
vector m_Position
 position of spawn
 
int m_Population
 population of current gameplay (server)
 
int m_DaytimeHour
 current time in hour (hour in 24h)
 

Field Documentation

◆ m_CharacterId

string m_CharacterId
private

character ID

Referenced by CGame::OnEvent().

◆ m_DaytimeHour

int m_DaytimeHour
private

current time in hour (hour in 24h)

Referenced by CGame::OnEvent().

◆ m_Lifetime

int m_Lifetime
private

lifetime of character in seconds

Referenced by CGame::OnEvent().

◆ m_Population

int m_Population
private

population of current gameplay (server)

Referenced by CGame::OnEvent().

◆ m_Position

vector m_Position
private

position of spawn

Referenced by CGame::OnEvent().


The documentation for this class was generated from the following file: