◆ EffectBoatWaterBack()
◆ Update()
override void Update |
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float |
timeSlice = 0 | ) |
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inlineprivate |
References Particle::GetParameterOriginal(), EffectParticle::GetParticle(), Math::InverseLerp(), IsPlaying(), EffectBoatWaterBase::m_Boat, EffectBoatWaterBase::m_EmitorCount, EffectBoatWaterBase::m_SpeedFast, Particle::SetParameter(), Particle::SetParticleParam(), EffectParticle::Stop(), and UpdateSpeedState().
◆ UpdateSpeedState()
override protected void UpdateSpeedState |
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Particle |
ptc, |
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float |
speed |
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) |
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inlineprivate |
◆ EMITORS_FAST
protected const int EMITORS_FAST = 5 |
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private |
The documentation for this class was generated from the following file: