◆ EffectBoatWaterBack()
◆ Update()
  
  
      
        
          | override void Update  | 
          ( | 
          float  | 
          timeSlice = 0 | ) | 
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inlineprivate   | 
  
 
References Particle::GetParameterOriginal(), EffectParticle::GetParticle(), Math::InverseLerp(), IsPlaying(), EffectBoatWaterBase::m_Boat, EffectBoatWaterBase::m_EmitorCount, EffectBoatWaterBase::m_SpeedFast, Particle::SetParameter(), Particle::SetParticleParam(), EffectParticle::Stop(), and UpdateSpeedState().
 
 
◆ UpdateSpeedState()
  
  
      
        
          | override protected void UpdateSpeedState  | 
          ( | 
          Particle  | 
          ptc,  | 
         
        
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          float  | 
          speed  | 
         
        
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          ) | 
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inlineprivate   | 
  
 
 
◆ EMITORS_FAST
  
  
      
        
          | protected const int EMITORS_FAST = 5 | 
         
       
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private   | 
  
 
 
The documentation for this class was generated from the following file: