◆ CreateAreaDamage()
protected void CreateAreaDamage |
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◆ DeferredInit()
override void DeferredInit |
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◆ DestroyAreaDamage()
protected void DestroyAreaDamage |
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◆ EEDelete()
override void EEDelete |
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◆ EEInit()
References GetGame(), GameConstants::ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE, m_Light, m_ParticleFire, UniversalTemperatureSourceSettings::m_RangeFull, UniversalTemperatureSourceSettings::m_RangeMax, m_SoundFireLoop, UniversalTemperatureSourceSettings::m_TemperatureCap, UniversalTemperatureSourceSettings::m_TemperatureItemCap, UniversalTemperatureSourceSettings::m_Updateable, UniversalTemperatureSourceSettings::m_UpdateInterval, m_UTSLTirePile, m_UTSource, m_UTSSettings, PARAM_FULL_HEAT_RADIUS, PARAM_HEAT_RADIUS, PARAM_MAX_TRANSFERED_TEMPERATURE, ParticleManager(), TIMER_HEATING_UPDATE_INTERVAL, ParticleList::TIREPILE_FIRE, and Vector().
◆ m_AreaDamage
◆ m_Light
protected TirePileLight m_Light |
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maximum value for temperature that will be transfered to player (environment)
Referenced by EEDelete(), and EEInit().
◆ m_ParticleFire
◆ m_SoundFireLoop
◆ m_UTSLTirePile
protected ref UniversalTemperatureSourceLambdaConstant m_UTSLTirePile |
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◆ m_UTSource
◆ m_UTSSettings
◆ PARAM_FULL_HEAT_RADIUS
private const float PARAM_FULL_HEAT_RADIUS = 4 |
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◆ PARAM_HEAT_RADIUS
private const float PARAM_HEAT_RADIUS = 6 |
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◆ PARAM_MAX_TRANSFERED_TEMPERATURE
private const float PARAM_MAX_TRANSFERED_TEMPERATURE = 25 |
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◆ TIMER_HEATING_UPDATE_INTERVAL
private const float TIMER_HEATING_UPDATE_INTERVAL = 2 |
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The documentation for this class was generated from the following file: