◆ EffVehicleSmoke()
◆ SetParticleState()
void SetParticleState |
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References IsPlaying(), EffectParticle::SetParticleID(), EffectParticle::Start(), and EffectParticle::Stop().
Referenced by EffEngineSmoke::Event_OnFrameUpdate(), SetParticleStateHeavy(), EffCoolantSteam::SetParticleStateHeavy(), EffEngineSmoke::SetParticleStateHeavy(), SetParticleStateLight(), EffCoolantSteam::SetParticleStateLight(), EffEngineSmoke::SetParticleStateLight(), and EffExhaustSmoke::SetParticleStateLight().
◆ SetParticleStateHeavy()
void SetParticleStateHeavy |
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◆ SetParticleStateLight()
void SetParticleStateLight |
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The documentation for this class was generated from the following file: