◆ CanHaveWetness()
override bool CanHaveWetness |
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inlineprivate |
◆ CanLoadItemIntoCargo()
◆ CanLoadItemIntoCargoClothingConditions()
bool CanLoadItemIntoCargoClothingConditions |
( |
EntityAI |
item | ) |
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inlineprivate |
◆ CanPutInCargo()
◆ CanPutInCargoClothingConditions()
◆ CanReceiveItemIntoCargo()
◆ CanReceiveItemIntoCargoClothingConditions()
bool CanReceiveItemIntoCargoClothingConditions |
( |
EntityAI |
item | ) |
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inlineprivate |
◆ CanWearUnderMask()
◆ EEHealthLevelChanged()
override void EEHealthLevelChanged |
( |
int |
oldLevel, |
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int |
newLevel, |
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string |
zone |
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) |
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inlineprivate |
◆ GetEffectWidgetTypes()
◆ GetGlassesEffectID()
int GetGlassesEffectID |
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inlineprivate |
Used for 'glasses' (and other colored layers triggered by attach/detach in the InventorySlots.EYEWEAR)
◆ IsClothing()
override bool IsClothing |
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inlineprivate |
◆ SmershException()
◆ SwitchItemSelectionTextureEx()
override void SwitchItemSelectionTextureEx |
( |
EItemManipulationContext |
context, |
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Param |
par = null |
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) |
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inlineprivate |
The documentation for this class was generated from the following file: