PC Stable Documentation
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Private Member Functions | |
void | BotEventStartDebug (PlayerBase p=NULL, EntityAI e=NULL, int id=0) |
override string | DumpToString () |
Private Attributes | |
int | m_Id |
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inlineprivate |
References m_Id.
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private |
Referenced by BotEventStartDebug(), DumpToString(), and BotGuardBase::GuardCondition().