PC Stable Documentation
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represents guard on a transition from state to state More...
Private Member Functions | |
bool | GuardCondition (BotEventBase e) |
void | BotGuardAnd (BotGuardBase arg0=NULL, BotGuardBase arg1=NULL) |
override bool | GuardCondition (BotEventBase e) |
void | BotGuardNot (BotGuardBase arg0=NULL) |
override bool | GuardCondition (BotEventBase e) |
void | BotGuardOr (BotGuardBase arg0=NULL, BotGuardBase arg1=NULL) |
override bool | GuardCondition (BotEventBase e) |
void | BotGuardDebugEventMatches (BotEventStartDebug e=NULL) |
override bool | GuardCondition (BotEventBase e) |
Private Attributes | |
ref BotGuardBase | m_arg0 |
ref BotGuardBase | m_arg1 |
protected ref BotEventStartDebug | m_Event |
represents guard on a transition from state to state
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References botDebugPrint().
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References botDebugPrint().
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inlineprivate |
References botDebugPrint().
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References Class::CastTo(), and BotEventStartDebug::m_Id.
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