PC Stable Documentation
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnActivate (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override void | Tick (float delta_time) |
protected int | GetHeatBufferStage () |
Private Attributes | |
const int | NUMBER_OF_STAGES = 4 |
const float | STAGE_THRESHOLDS [NUMBER_OF_STAGES] = {0.0, 0.60, 0.85, 1.0} |
protected int | m_Stage |
protected int | m_StageLast |
protected float | m_Value |
protected const float | HEATBUFFER_SHOW = 25.0 |
DEPRECATED. | |
protected const float | HEATBUFFER_HIDE = 20.0 |
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inlineprivate |
References m_Value, and STAGE_THRESHOLDS.
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inlineprivate |
References m_Value, and STAGE_THRESHOLDS.
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inlineprivate |
References m_Value, and STAGE_THRESHOLDS.
Referenced by OnActivate(), OnDeactivate(), and Tick().
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inlineprivate |
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inlineprivate |
References GetHeatBufferStage().
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inlineprivate |
References GetHeatBufferStage().
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inlineprivate |
References GetHeatBufferStage(), m_Player, m_Stage, m_StageLast, and m_Value.
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private |
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private |
DEPRECATED.
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Referenced by ActivateCondition(), DeactivateCondition(), GetHeatBufferStage(), and Tick().
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private |
Referenced by ManBase::Init(), and IngameHudHeatBuffer::Update().
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private |