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PC Stable Documentation
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Private Member Functions | |
| override void | Init () |
| override bool | ActivateCondition (PlayerBase player) |
| override void | OnReconnect (PlayerBase player) |
| override string | GetDebugText () |
| override string | GetDebugTextSimple () |
| override void | OnActivate (PlayerBase player) |
| override void | OnDeactivate (PlayerBase player) |
| override bool | DeactivateCondition (PlayerBase player) |
| override void | OnTick (PlayerBase player, float deltaT) |
Private Attributes | |
| const int | LIFETIME = 100 |
| PluginTransmissionAgents | m_PluginTransmissionAgents = PluginTransmissionAgents.Cast(GetPlugin(PluginTransmissionAgents)) |
| float | m_WoundAgentInvasibility |
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References GetAttachedTime(), and LIFETIME.
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References GetAttachedTime(), LIFETIME, and string::ToString().
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inlineprivate |
References GetAttachedTime(), LIFETIME, and string::ToString().
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References OnActivate().
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References m_PluginTransmissionAgents.
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Referenced by DeactivateCondition(), GetDebugText(), and GetDebugTextSimple().
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Referenced by OnTick().
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