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ShockMdfr Class Reference

Private Member Functions

override void Init ()
 
override bool ActivateCondition (PlayerBase player)
 
override bool DeactivateCondition (PlayerBase player)
 
override void OnActivate (PlayerBase player)
 
override void OnDeactivate (PlayerBase player)
 
float GetRefillSpeed (PlayerBase player)
 
override void OnTick (PlayerBase player, float deltaT)
 
override void OnReconnect (PlayerBase player)
 

Private Attributes

private const float UNCONSCIOUS_LIMIT = 50
 
private const float SHOCK_INCREMENT_PER_SEC = 1
 

Member Function Documentation

◆ ActivateCondition()

override bool ActivateCondition ( PlayerBase  player)
inlineprivate

◆ DeactivateCondition()

override bool DeactivateCondition ( PlayerBase  player)
inlineprivate

◆ GetRefillSpeed()

◆ Init()

override void Init ( )
inlineprivate

◆ OnActivate()

override void OnActivate ( PlayerBase  player)
inlineprivate

◆ OnDeactivate()

override void OnDeactivate ( PlayerBase  player)
inlineprivate

◆ OnReconnect()

override void OnReconnect ( PlayerBase  player)
inlineprivate

◆ OnTick()

Field Documentation

◆ SHOCK_INCREMENT_PER_SEC

private const float SHOCK_INCREMENT_PER_SEC = 1
private

◆ UNCONSCIOUS_LIMIT

private const float UNCONSCIOUS_LIMIT = 50
private

The documentation for this class was generated from the following file: