PC Stable Documentation
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Private Member Functions | |
void | HiddenSelectionsData (string type) |
int | GetHiddenSelectionIndex (string selection) |
TStringArray | GetHiddenSelectionsTextures () |
TStringArray | GetHiddenSelectionsMaterials () |
Static Private Member Functions | |
static array< string > | GetHiddenSelectionsConfig (string type) |
static array< string > | GetHiddenSelectionsTexturesConfig (string type) |
static array< string > | GetHiddenSelectionsMaterialsConfig (string type) |
Private Attributes | |
ref array< string > | m_HiddenSelections = new array<string> |
ref array< string > | m_HiddenSelectionsTextures = new array<string> |
ref array< string > | m_HiddenSelectionsMaterials = new array<string> |
ref map< string, int > | m_HiddenSelectionNameToIndex = new map<string, int> |
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inlineprivate |
References m_HiddenSelectionNameToIndex.
References CGame::ConfigGetTextArray(), and GetGame().
Referenced by IEntity::GetHiddenSelections().
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inlineprivate |
References m_HiddenSelectionsMaterials.
References CGame::ConfigGetTextArray(), and GetGame().
Referenced by IEntity::GetHiddenSelectionsMaterials().
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inlineprivate |
References m_HiddenSelectionsTextures.
References CGame::ConfigGetTextArray(), and GetGame().
Referenced by IEntity::GetHiddenSelectionsTextures().
Referenced by GetHiddenSelectionIndex(), and HiddenSelectionsData().
Referenced by HiddenSelectionsData().
Referenced by GetHiddenSelectionsMaterials(), and HiddenSelectionsData().
Referenced by GetHiddenSelectionsTextures(), and HiddenSelectionsData().