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FuelStation Class Reference

Private Member Functions

override void EEKilled (Object killer)
 
override void OnExplosionEffects (Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)
 
bool HasFuelToGive ()
 Returns true if this stand is functional.
 
override int GetLiquidSourceType ()
 

Member Function Documentation

◆ EEKilled()

override void EEKilled ( Object  killer)
inlineprivate

References Explode().

◆ GetLiquidSourceType()

override int GetLiquidSourceType ( )
inlineprivate

References HasFuelToGive(), and LIQUID_NONE.

◆ HasFuelToGive()

bool HasFuelToGive ( )
inlineprivate

Returns true if this stand is functional.

Referenced by GetLiquidSourceType().

◆ OnExplosionEffects()

override void OnExplosionEffects ( Object  source,
Object  directHit,
int  componentIndex,
string  surface,
vector  pos,
vector  surfNormal,
float  energyFactor,
float  explosionFactor,
bool  isWater,
string  ammoType 
)
inlineprivate

The documentation for this class was generated from the following file: