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EmoteLauncher Class Reference

Private Member Functions

void EmoteLauncher (int emoteID, bool interrupts_same)
 
void SetForced (int mode)
 
int GetForced ()
 
int GetID ()
 

Private Attributes

protected bool m_InterruptsSameIDEmote
 
protected int m_ForcePlayEmote
 
protected int m_ID
 

Static Private Attributes

static const int FORCE_NONE = 0
 
static const int FORCE_DIFFERENT = 1
 
static const int FORCE_ALL = 2
 

Constructor & Destructor Documentation

◆ EmoteLauncher()

void EmoteLauncher ( int  emoteID,
bool  interrupts_same 
)
inlineprivate

Member Function Documentation

◆ GetForced()

int GetForced ( )
inlineprivate

References m_ForcePlayEmote.

Referenced by SendEmoteRequestSync(), and Update().

◆ GetID()

int GetID ( )
inlineprivate

References m_ID.

Referenced by Update().

◆ SetForced()

void SetForced ( int  mode)
inlineprivate

References m_ForcePlayEmote.

Field Documentation

◆ FORCE_ALL

const int FORCE_ALL = 2
staticprivate

Referenced by OnSyncJuncture().

◆ FORCE_DIFFERENT

const int FORCE_DIFFERENT = 1
staticprivate

◆ FORCE_NONE

const int FORCE_NONE = 0
staticprivate

◆ m_ForcePlayEmote

protected int m_ForcePlayEmote
private

Referenced by EmoteLauncher(), GetForced(), and SetForced().

◆ m_ID

protected int m_ID
private

Referenced by EmoteLauncher(), and GetID().

◆ m_InterruptsSameIDEmote

protected bool m_InterruptsSameIDEmote
private

Referenced by EmoteLauncher().


The documentation for this class was generated from the following file: