PC Stable Documentation
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Private Member Functions | |
void | BreakLongWoodenStick (EntityAI old_item, string new_item_type, PlayerBase player, int count) |
override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Private Attributes | |
int | m_ItemCount |
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inlineprivate |
References m_ItemCount.
References Class::CastTo(), m_ItemCount, and ItemBase::SetQuantity().
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private |
Referenced by BreakLongWoodenStick(), and CopyOldPropertiesToNew().