◆ AddServerFavorite()
  
  
      
        
          | proto native void AddServerFavorite  | 
          ( | 
          string  | 
          ipAddress,  | 
         
        
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           | 
          int  | 
          port,  | 
         
        
           | 
           | 
          int  | 
          steamQueryPort  | 
         
        
           | 
          ) | 
           |  | 
         
       
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private   | 
  
 
 
◆ GetCachedFavoriteServerInfo()
Get cached info about favorited servers (ONLY ON WINDOWS) 
- Parameters
 - 
  
    | favServersInfoCache | gets populated with data with format: key = Query End Point, value.param1 = Server Name, value.param2 = Connection Port  | 
  
   
Referenced by OnlineServices::GetCachedFavServerInfo().
 
 
◆ GetFavoriteServers()
  
  
      
        
          | proto native void GetFavoriteServers  | 
          ( | 
          TStringArray  | 
          favServers | ) | 
           | 
         
       
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private   | 
  
 
 
◆ GetFirstServerWithEmptySlot()
◆ GetServerModList()
Async function to retrieve info about mods for specific server (only for PC) 
- Parameters
 - 
  
    | serverId | have to be an id returned by callbacks issued by last call to GetServers if GetServers is used another time the id's must be upated  | 
  
   
Referenced by OnlineServices::GetServerModList().
 
 
◆ GetServers()
Query game servers. 
The async result is returned in the OnDoneAsync callback. Expected errors: BAD_PARAMETER - if atleast one of the permissions is not supported on the current platform, or atleast one of the input arrays is NULL.
- Parameters
 - 
  
    | inputValues | input structure  | 
  
   
Referenced by OnlineServices::GetCurrentServerInfo(), and OnlineServices::LoadServers().
 
 
◆ OnDoneAsync()
Async callback for GetServers. 
- Parameters
 - 
  
    | result_list | result object  | 
    | error | error indicating success or fail of the async operation.  | 
    | response | for debugging - this is the data returned by the server; or an empty string ;)  | 
  
   
References OnlineServices::OnLoadServersAsync().
 
 
◆ OnGetFirstServerWithEmptySlot()
◆ OnServerModList()
  
  
      
        
          | void OnServerModList  | 
          ( | 
          GetServerModListResult  | 
          result_list,  | 
         
        
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           | 
          EBiosError  | 
          error  | 
         
        
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          ) | 
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inlineprivate   | 
  
 
 
◆ RemoveServerFavorite()
  
  
      
        
          | proto native void RemoveServerFavorite  | 
          ( | 
          string  | 
          ipAddress,  | 
         
        
           | 
           | 
          int  | 
          port,  | 
         
        
           | 
           | 
          int  | 
          steamQueryPort  | 
         
        
           | 
          ) | 
           |  | 
         
       
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private   | 
  
 
 
The documentation for this class was generated from the following file: