PC Stable Documentation
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Private Member Functions | |
void | UIPropertyAttachment (Widget root) |
void | ~UIPropertyAttachment () |
bool | OnClick (Widget w, int x, int y, int button) |
void | SetPos (float x, float y) |
void | SetSize (float width, float height) |
void | Show (EntityAI e, string slot_name, TStringArray att_items) |
void | Hide () |
bool | IsVisible () |
Private Attributes | |
private Widget | m_WgtRoot |
private Widget | m_WgtThis |
private XComboBoxWidget | m_WgtComboBox |
private TextWidget | m_WgtSlotName |
private ref TStringArray | m_ComboItems |
private int | m_PrevIndex |
private EntityAI | m_Obj |
private int | m_SlotID |
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inlineprivate |
References WorkspaceWidget::CreateWidgets(), GetGame(), CGame::GetWorkspace(), m_ComboItems, m_WgtComboBox, m_WgtRoot, m_WgtSlotName, and m_WgtThis.
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inlineprivate |
References m_WgtComboBox, m_WgtRoot, and m_WgtThis.
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inlineprivate |
References m_WgtThis.
Referenced by UIScriptedMenu::GetFreeUIPropertyAttchament().
References GetGame(), GetPlugin(), m_ComboItems, m_Obj, m_PrevIndex, m_SlotID, m_WgtComboBox, and CGame::ObjectDelete().
References m_WgtThis, x, and y.
Referenced by UIScriptedMenu::Refresh().
References m_WgtThis.
Referenced by UIScriptedMenu::Refresh().
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inlineprivate |
References InventorySlots::GetSlotIdFromString(), m_ComboItems, m_Obj, m_PrevIndex, m_SlotID, m_WgtComboBox, m_WgtSlotName, and m_WgtThis.
Referenced by UIScriptedMenu::Refresh().
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Referenced by OnClick(), Show(), and UIPropertyAttachment().
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Referenced by OnClick(), Show(), UIPropertyAttachment(), and ~UIPropertyAttachment().
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Referenced by UIPropertyAttachment(), and ~UIPropertyAttachment().
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Referenced by Show(), and UIPropertyAttachment().
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Referenced by Hide(), IsVisible(), SetPos(), SetSize(), Show(), UIPropertyAttachment(), and ~UIPropertyAttachment().