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CrashBase Class Reference

Private Member Functions

void Wreck_Mi8_Crashed ()
 
void Wreck_SantasSleigh ()
 
override string GetSoundSet ()
 
override void EEOnCECreate ()
 
override void EEDelete (EntityAI parent)
 
void SpawnRandomDeerLater ()
 
void SpawnRandomDeers ()
 
vector RandomizePosition (vector origin)
 
void Wreck_UH1Y ()
 

Private Attributes

XmasSleighLight m_SleighLight
 
int m_MaxDeersAmount = 4
 
int m_MinDeersAmount = 2
 
int m_MaxDeersSpawnRange = 25
 
int m_MinDeersSpawnRange = 5
 

Member Function Documentation

◆ EEDelete()

override void EEDelete ( EntityAI  parent)
inlineprivate

References GetGame().

◆ EEOnCECreate()

override void EEOnCECreate ( )
inlineprivate

◆ GetSoundSet()

override string GetSoundSet ( )
inlineprivate

◆ RandomizePosition()

vector RandomizePosition ( vector  origin)
inlineprivate

◆ SpawnRandomDeerLater()

void SpawnRandomDeerLater ( )
inlineprivate

◆ SpawnRandomDeers()

void SpawnRandomDeers ( )
inlineprivate

◆ Wreck_Mi8_Crashed()

void Wreck_Mi8_Crashed ( )
inlineprivate

◆ Wreck_SantasSleigh()

void Wreck_SantasSleigh ( )
inlineprivate

◆ Wreck_UH1Y()

void Wreck_UH1Y ( )
inlineprivate

Field Documentation

◆ m_MaxDeersAmount

int m_MaxDeersAmount = 4
private

Referenced by SpawnRandomDeers().

◆ m_MaxDeersSpawnRange

int m_MaxDeersSpawnRange = 25
private

◆ m_MinDeersAmount

int m_MinDeersAmount = 2
private

◆ m_MinDeersSpawnRange

int m_MinDeersSpawnRange = 5
private

◆ m_SleighLight

XmasSleighLight m_SleighLight
private

The documentation for this class was generated from the following files: